Draw & Simulate
Is There a Game Where You Can Draw Tactics and Simulate Them?
If you’ve ever searched “is there a game where I can draw the tactic and it simulates?” — the answer is yes, and you’re in the right place. It’s called Tactic Board Football Game (TBFootball), and it does exactly what that search implies: you draw an attacking move on a tactical board, commit it, and a physics-based engine plays it out on the pitch.
This post explains what “draw and simulate” really means, why it’s different from the apps you’ve probably already tried, and how to get the most out of it.
The difference between a diagram and a simulation
Most “tactics” apps let you drag arrows onto a frozen pitch. That’s a diagram — useful for explaining an idea, but it never tells you whether the idea works. The figures don’t move. The defenders don’t react. Nothing is tested.
TBFootball is a simulation. The moment you commit your drawing:
- Your attackers run the paths you drew.
- Defenders sprint to close the passing lanes and dribble routes you left open.
- The goalkeeper sets his angle and reacts to your shot.
- The move either comes off or breaks down — and you see precisely why.
That last part is the whole point. You’re not watching a pre-baked highlight. You’re watching your specific plan get pressure-tested.
What you can actually draw
You’re drawing the move, not just a formation:
- Dribbles — trace a path and your player carries the ball along it.
- Passes — tap a teammate for a ground pass, or drag to send a through ball into space.
- Lobbed passes — lift it over a defensive line.
- Decoy runs — a free off-ball run to drag a marker away from the lane you want.
- The finish — pick the shooter and the angle.
You can chain these together into a multi-step move: beat a man, lay it off, switch the angle, finish.
Why there are no probability numbers
A lot of football games show you a percentage and let you tap a button. TBFootball deliberately doesn’t. Outcomes come from spatial reasoning:
- How much space does the receiver have?
- Can a defender physically reach the passing lane before the ball does?
- What’s the angle and distance of your shot?
- Where is the keeper?
Read the pitch well and the move works. It’s the manager feeling — trusting a plan, not a number.
How to get good at it
- Move the ball, don’t dribble into traffic. Passing generally beats dribbling through bodies.
- Use decoy runs. Dragging one defender out of position opens the lane you actually want.
- Shoot from good angles. A tight-angle shot under pressure is a low-percentage idea — work the better look.
- Read the replay. When a move fails, the animation shows you the blocked lane or the contested dribble. Redraw a smarter angle and try again.
Where to play it
TBFootball is free on iOS and Android. Beyond the core draw-and-simulate loop, there’s a daily tactical puzzle (one attack a day, same for everyone) and a full club career where you build a side and climb the league.
So — yes, the game you were looking for exists. Here’s how the whole loop works, or just go draw your first move.